Watchdogs - watchdogs.ubi.com
Ubisoft Reflections
As part of the Watchdogs environment art team at Ubisoft Reflections, I created layouts and assets for the interior spaces. These assets ranged from hard bodied items such as jukeboxes, guitars and trailers to mounted animal heads, kevlar vests, tropical fish and great white sharks.
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Old Room - UDK Scene
A simple UDK scene. Meshes were created in 3DS MAX and textured in Photoshop. Additional sculpting work on the sofa was achieved in Zbrush.
Tudor House - 3DS MAX
Personal Project
A Tudor house created using 3DS MAX, Photoshop and Crazybump.
SPAS-12 - 3DS MAX
Killing Floor Mod
Created in 3DS MAX and textured in Photoshop.
This model is available in the Steam Workshop for FPS Killing Floor.